![]() I understand all that, my thing is: on the 360 the brakes/accel are two different axis (at least, they act like two different axis.) I can hold the brakes and still use the gas for a burnout/drift/etc. Try using this one and see if it works with your wheel: Ive heard that button mapping is customizable, but havent figured out how to do it. So the Driver should auto-install via "Check for Updates" from within StartMenu > Settings > Updates & Security (which is Windows Updates in Win10) I bought this wheel used on Amazon (cheap) but it didnt come with a manual. There is no optional addon Drivers for this Device but it is officially licensed by Microsoft so Xbox360/One Racing Wheel Drivers should work. They should cancel out in Joy.cpl when both are pressed, this is normal but both should work at the same time in-game. Massive 270 degree turn-ratio Completely programmable and adjustable Xbox One compatible. HORI's Tokyo design team has brought all the features and quality of a full-size racing wheel at an aggressive price. Originally posted by Bad-Motha:No, typically Throttle/Brake are the same Axis but when neither are pressed, this Axis should be in the middle Throttle should be the + side of this Axis and the Brake the - side HORI brings the best in build-quality, customization options, and authentic racing simulation with the Racing Wheel Overdrive. ![]()
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